From Software Informer
Chicken Invaders is an arcade-like game that parodies Space Invaders developed by InterAction Studios, and has spawned 2 sequels.
[edit] Chicken Invaders 1
Chicken Invaders has a simple gameplay, with one or two player capability. The levels consist of ten waves. The waves never differ, keeping in the same order wave after wave, but they do change in difficulty. In all the waves, eggs drop from the top, which have to be dodged, and gifts need to be collected to get points.
The player's weapon has 8 power levels, and missiles can also be collected.[1]
[edit] Chicken Invaders 2: The Next Wave
Chicken Invaders 2 has one or two player capability.[2]
It has 110 waves (including 10 secret ones), ten each in each of the 10 levels across 11 systems.[2]
In all levels, except in the Asteroid belt, the ninth wave has a bonus (usually a new weapon, or extra firepower) if no missiles are used; in the asteroid belt, there is no bonus, only a continued onslaught of asteroids. The last wave has a boss in all systems except in the Asteroid belt.
Weapons have 10 levels, and a secret 11th level, which can only be reached by an additional 10 powerups after the 10th level powerup.[2]
In all the waves, eggs are laid by the chickens (Christmas ornaments in the Christmas edition), which have to be dodged, and drumsticks need to be collected to get missiles (holly leaves in the Christmas edition).
[edit] Chicken Invaders 3: Revenge of the Yolk
Chicken Invaders 3 is similar to the second edition (with up to 4 player cooperative play). It has 120 waves, in 10 levels across 12 systems in the galaxy,[3]. There are also 30 unique bonuses.[3] Weapons have 11 power levels, and a secret 12th level, which can only be reached by an additional 9 powerups after the 11th level powerup(the 20th).[3]
[edit] Reception
Cnet gave 4 out of 5 stars to Version 1.3,[4] highlighting the humour, graphics and sound but criticising the lack of any features for customizing the gameplay. Cnet also awarded version 2.6 with 4 stars, again commending the graphics but criticising the lack of a windowed mode.[5] Though the Gamespot review marked it down the middle, the sequel has had a rather favourable response.[6]
[edit] References
|